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The Frontier #30
| Author | Message |
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GM Mad Game Master
Joined: 01 Jan 1989
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Posted: March 08, 1990 Post subject: The Frontier #30 |
The Frontier #30 The Seekers' preparations complete, they await the Mountain Monster to exit from the mine. Minutes slowly drag pass, until the creature finally shows itself! In full light, the creature is even more hideous than Finrod could describe. The beast is 12 feet tall. It can now be seen that the various body parts have been sewn together! The legs can only be that of a bugbear. The torso is that of some giant. The left arm belonged to an ogre. The original owner of the left limb is unknown. It is crab-like, ending in a large pincer. The head is that of a lizard man. The monster rushes to the attack. Dar's Entangle spell goes off, but does little to hinder the monster. There is not enough vegetation in the area near the mine opening to hold the beast. Araduin hits the beast with a Color Spray, but it does not stop the monster. Finius attempts to sneak in and backstab. However, he unwittingly enters the Entangle effect and is grabbed by the foliage. Firmly held, the monster whirls, slapping him with its pincer. The sound of bones breaking can be easily heard. The archers fire shaft after shaft into the beast, but they do little to slow it down. Finally, it is out of the area of effect and everyone attacks. Validar slices into the beast with his sword. Dalliance casts a Magic Missile, further wounding the monster. Dar throws one of his Magic Stones, but it sails over the beast's head. Finrod slides in and swings at the pincer. There is a metallic snapping sound as his longsword shatters upon contact. The monster returns the favor. The pincer grabs onto Finrod's arm. The flaying ogre arm smacks Cereld. With renewed vigor, the Seekers continue to attack. Stephanie, Arafel, Dar, Validar and Finrod all land sword thrusts to the beast. Finally, it begins to weaken. It pincer latches onto Dar, but he frees himself with little damage. Arathron, Cereld and Arafel all connect again in rapid succession. Stephanie finishes the issue with two powerful swings. With a reptilian hiss, the Mountain Monster falls to the Seekers. Before you have time to recover, fire explodes around almost all of the party. Those who are still up are drawn to a shrieking voice. "You fools! Do you have the slightest concept what you have done?!?!" Turning, you can see Wendy just inside the mineshaft.... |
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GM Mad Game Master
Joined: 01 Jan 1989
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Posted: March 08, 1990 Post subject: GM Notes |
| GM Notes: Party Status:
Araduin: 3 of 8 Yes, I'm doing some house cleaning! Okay, due to the effects of the Fireball many items were destroyed. The following is a list of items that each of you STILL have. The following is only the active PC's. You can all assume that you have clothing! ;) Araduin - Quarterstaff, Magic Ring, 3 Belt Pouches, Spellbook Arathron - Magic Longsword, Chain Mail, Magic Shield Cereld - Magic Battleaxe, Magic Plate Mail, Shield, Holy Symbol, Wand of Fear Dar Thaltus - Magic Longsword, Studded Leather Armor, 50' Rope, Holy Symbol Finrod - Magic Shortsword, Dagger, Spellbook, Magic Studded Leather, Magic Broach, Thieves Tools, Chest of Security (All items in the chest are also safe!) Stephanie - Magic Longsword, Dagger, Longbow, Magic Chain Mail, Magic Shield, Large Belt Pouch, Platinum Bracelet. All the parties' mounts are safe, as is their equipment. Strangely enough, Cereld didn't take any damage from the Fireball. For those of you who are curious, the Mountain Monster is a Monstrous Golem. A Flesh Golem made out of monster body parts! Now what are you going to do about Wendy? |
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GM Mad Game Master
Joined: 01 Jan 1989
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Present Day Comments: Basically I was doing D&D version Frankenstein here with the Monster Golem. At last the Seekers come face to face with Wendy, and the results are NOT pleasant! Muskateer was gone from Q once more and so was Validar. So the number of players was rapidly dwindling down to a mere 6. |
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Cereld Priest of Heironeous
Joined: 21 Aug 1989
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Posted: March 08, 1990 Post subject: Cereld |
| Cereld "Everyone, curve your tempers and remember the spell that is in effect in front of the cave opening. Scatter so she may not get us all with the same spell." "Foul witch, we bring you here and this is how you repay us. It is bad enough we were lied to. You will pay for this act of treachery and deceit. Now look into the eyes of your judge, noble Heironeous, and cower in fear. Perhaps, then, he will show you more mercy than you have shown my friends." With this Cereld raises the wand and points it at Wendy, muttering the words of command. |
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Finrod Fasthand Servant of Steel
Joined: 21 Aug 1989
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Posted: March 10, 1990 Post subject: Wench Wendy |
| Finrod Finrod wipes the trickle of blood from the corner of his mouth, gazing from where he lies on the ground at the source of all this trouble. He then looks briefly at all the carnage and mangled bodies around him. "Villainess, I know not from what hole you crawled, but I will put you in another one before this day is through. Many gods will look with disfavor on your actions, but for now, I need only the aid of Morpheous to hold you in place until I can get past the Entangle. You must SLEEP!" And Finrod scatters a handful of sand in front of himself, as he drags himself to his feet. I don't really expect this spell to faze her, but her ego will probably make her stick around gloating about it long enough to let me throw my dagger into her ample chest, and follow with dragging myself through the Entangle. And to think I actually fell for her charade! That galls more than any other! |
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GM Mad Game Master
Joined: 01 Jan 1989
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Present Day Comments: Actually, almost everybody fell for Wendy's story. At least at first. |
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GM Mad Game Master
Joined: 01 Jan 1989
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Posted: March 10, 1990 Post subject: Post Continued |
| Post Continued: Cereld utters the command words to his Wand of Fear. A ray shoots out for a split second, covering Wendy. However, she seems to be unaffected by the wand's magic. Finrod quickly throws a Sleep spell at her, but that too fails to affect the mage. Validar rises to his feet enraged. "Vile witch! You shall pay dearly for your actions!", he shouts. Wendy merely smiles, mumbles some words and a trio of Magic Missiles end the noble warrior's life. "You've destroyed the life's work of my father!", Wendy shouts. "I am his instrument of revenge!" Suddenly, Finrod throws his dagger, plunging it into Wendy's chest. Wounded, Wendy retreats into the mine. |
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GM Mad Game Master
Joined: 01 Jan 1989
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Present Day Comments: I can only assume that Muskateer wasn't planning on returning to Q. Otherwise, I would have just left him as an NPC and instead of getting rid of him like that. |
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Stephanie Swordswoman
Joined: 21 Aug 1989
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Posted: March 10, 1990 Post subject: Stephanie |
| Stephanie Stephanie stands stunned for several moments. What had appeared to be a great victory turns into a terrible tragedy in mere seconds. She stares at the faces of her fallen comrades. While perhaps not on the best of terms with some of them, she considered them all friends. 'Vengeance shall be ours!' Remembering the magic still in effect, Steph will wait until it is safe. Then she will join those left in the hunt for this foul enchantress. While waiting, she casts an angry look at that coward of a druid, safely out of the injury. That should be him laying there in eternal sleep, not these valiant warriors! |
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GM Mad Game Master
Joined: 01 Jan 1989
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Present Day Comments: No, Steph's not one to let go of a grudge. :D |
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Dar Thaltus Priest of Ehlonna
Joined: 02 Sept 1989
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Posted: March 10, 1990 Post subject: Dar Thaltus |
| Dar Thaltus Dar Thaltus is flung to the ground by the force of the blast. Shaking his head Dar staggers to his feet and breathlessly watches what transpires next. After Wendy disappears into the cave Dar stands motionless for a moment taking in all the havoc wreaked upon the Seekers. "My Friends...I suggest that we finish our foul enemy before she gets the chance to regroup and worse...recover from Fin's dagger wound. I doubt she has had time to trap the caves...so I think we should make all haste to catch up to her. Anything she may have had before has most likely been triggered by the beast's passage through." "Perhaps I should scout ahead and try to catch her unawares.....between my Ranger training and my elven heritage I should be able to accomplish this somewhat.....but I must go ALONE. If anyone were to follow then the surprise would be ruined. I suggest that the rest of you follow at a discreet distance.....approximately 95 ft behind. After my attempt you can rush forward and hopefully close the distance in time to help me vanquish the fiendish Wendy. Wish me Good Fortune........." Dar will then proceed forward, using his infravision to guide him. He will keep his glowing sword sheathed to prevent detection and will move silently as his fathers before him had shown him allowing no sound to precede his presence. Upon catching up to Wendy, if Dar succeeds in doing so, he will attack swiftly, using a normal longsword until he is discovered. When he becomes known to Wendy, Dar will switch to his magical blade and cry out to the others to join in the offensive. Before Dar goes after Wendy he will ask the other members pf the Seekers to loan him a dagger. This he will use as a secondary weapon against Wendy when the time comes, feeling that a shield would be useless at this time. |
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Cereld Priest of Heironeous
Joined: 21 Aug 1989
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Posted: March 11, 1990 Post subject: Cereld |
| Cereld "Hold it a moment Dar, we will all go in together. This Wendy has been here a little longer than we have, and she was able to stay in there with this beast. I fear that the mine might still have a surprise or two left in it, and I think it best if we find them together rather than alone. Too many of my friends have died today, and I do not wish to see any more meet their fate. I would appreciate it if you would take the point however, as your elven eyesight might give us an advantage that we might yet exploit. " As soon as the entangle spell has worn off, he will rally together his friends. "Come let us finish this adventure once and for all. Its toll already is much to high." Raising his battle-axe into the air, Cereld will shout out, "Heironeous hear your humble servant. Grant us your blessing in the struggle we are about to engage in so that we might claim justice for the lives of our fallen friends." With that Cereld will lower the battle-axe and gently kiss the blade before entering the mine. |
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Dar Thaltus Priest of Ehlonna
Joined: 02 Sept 1989
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Posted: March 11, 1990 Post subject: Dar Thaltus |
| Dar Thaltus Dar Thaltus listens intently to Cereld's words and smiles grimly. "There is much truth and wisdom in your council Cereld. I will do as you ask and take point duty." With those words spoken Dar will once again start into the cave with rest of the party in tow... still keeping the 95' distance as stated earlier and blade sheathed. However, anything of interest that Dar finds he will report to Cereld before acting upon. If at all possible Dar will track Wendy to further help in finding her, noting any unusual patterns in her trail, which may give away the presence of any tricks or traps that await the pursuing party. |
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Araduin Elfin Mage
Joined: 26 Oct 1989
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Posted: March 13, 1990 Post subject: Araduin |
| Araduin "You are not the only silent one here, friend Dar. Still, your calling has no doubt honed our natural skill in this area." I prepare my Sleep spell, even though our recent experience would indicate it would have no effect. One never knows, it may have been a spell protecting her, one which is now gone |
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Finrod Fasthand Servant of Steel
Joined: 21 Aug 1989
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Posted: March 14, 1990 Post subject: Wench Hunt.... |
| Finrod Dar, you are, indeed a quiet fellow, but do not deceive yourself...as I can tell you from my own experiences of overconfidence, silence is not to be confused with invulnerability. :) I think you should stay with the rest of us. As for using SLEEP spells on this wench, I advise you to save them for other opponents. My own casting was more in the line of confirming my suspicion that Wendy is 5th level. She cast Fireball, a 3rd lvl spell, but there are many items that could have allowed her to create a fireball. No sooner had I confirmed my suspicions by her immunity to my SLEEP, than she gave away to us a GOOD fix on her level. She fired 3 magic missiles, which means 5th or 6th level. If she had been sixth, she would have had access to another fireball, or a lightning bolt, or other 3rd lvl biggie, and would have finished us all on the spot with it. No, I am convinced that she is exactly fifth level, so you would be wasting your SLEEP to cast it. Concentrate on causing damage. Hit points and armor-class are her biggest weaknesses, and even if you only hit her with a dart or two, you are doing more than your sleep could. As I figure it, she probably has three more first level spells and a pair of seconds to hit us with, assuming she is not a specialist. If she is a specialist, I am relatively sure she is not an invoker. We are all vulnerable to the low-level effects of her 1st and 2nd lvl spells, so we cannot afford to let her get one off. We must ruin her concentration every round until she is dead. If any of you are carrying MAGIC MISSILE, then this is a good use for it. It cannot miss, and will assure us of breaking her concentration that round. If she proves to have other minions at her beck and call, Cereld, you should, I think, designate at least two or three of us to keep zipping her with missile weapons to keep her spells in check while you better fighters finish off the lesser critters. All of this respectfully submitted, of course, Cereld for your approval. Hey, while we're killing time waiting for the entangle to fade, anybody got a CURE LIGHT to spare? I'm feeling a bit fragile right now. :) |
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Finrod Fasthand Servant of Steel
Joined: 21 Aug 1989
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Posted: March 14, 1990 Post subject: Wench hunt cont.... |
| Finrod DM: when once we have joined battle with Wendy, I will be keeping a close eye on her using my Spellcraft NWP. If she appears to be beginning any area of effect spells, I'll shout a warning for everyone to scatter, so she cannot catch us all in the same area. Since all my missile weapons have been destroyed in the plethora of lightning's and fires of late, except the one dagger that I was so generous as to loan to Wendy as a broach (chuckle), I will of necessity be rushing her with drawn shortsword when we see her once again. I need to relocate that lovely ornament I added to her chest... :) |
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Dar Thaltus Priest of Ehlonna
Joined: 02 Sept 1989
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Posted: March 14, 1990 Post subject: Dar Thaltus |
| Dar Thaltus Dar Thaltus looks from Aradruin to Finrod then appears to become a bit confused at Finrod's talk of 'levels' 'hit points' 'AC' etc......Dar manages a smile though and addresses them both as well as Cereld. "Again I state that Cereld's words hold much wisdom... I have no plans on becoming another inanimate statistic at this time. Therefore I will only be SCOUTING...and will report anything of interest to Cereld and the rest of the party before acting." Once again...Dar heads off into the darkness as stated twice before...... |
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Araduin Elfin Mage
Joined: 26 Oct 1989
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Posted: March 14, 1990 Post subject: Araduin |
| Araduin "Finrod, if it is as you say, and Wendy is immune to my spells, then I fear that my only support in the coming battle will be moral. Quarterstaffs make poor missile weapons, and in the confines of the caves, it is unlikely I will be taking up what little room is available to assault her physically." While waiting for the party to proceed into the mines, I shall pick through the charred remains of my belongings, salvaging what I can. If, as it appears, all our food and water has been destroyed, we'll need to return to town shortly. If there is time, I shall inspect the ring I recently acquired, attempting to determine how to activate it and it's function.
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GM Mad Game Master
Joined: 01 Jan 1989
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Posted: March 15, 1990 Post subject: |
| Post Closed |