| Value | Characteristic | Base | Cost | Points | Character Cost | |||
| 40 | STR | 10 | x1 | 30 | Disadvantages | 188 | 191 | Skills & Powers Cost |
| 20 | DEX | 10 | x3 | 30 | Exp Spent + | 52 | ||
| 23 | CON | 10 | x2 | 26 | Base Pts + | 100 | 149 | + Characteristics Cost |
| 14 | BODY | 10 | x2 | 8 | ||||
| 14 | INT | 10 | x1 | 4 | Total Cost = | 340 | 340 | = Total Cost |
| 13 | EGO | 10 | x2 | 6 | Combat: | Skill Rolls: | ||
| 13 | PRE | 10 | x1 | 3 | OCV | 7 | STR Roll: 17- | |
| 16 | COM | 10 | x.5 | 3 | DCV | 7 | DEX Roll: 13- | |
| 17 | PD | 8 | x1 | 9 | ECV | 4 | CON Roll: 14- | |
| 15 | ED | 5 | x1 | 10 | Mental Def | 0 | INT Roll: 12- | |
| 5 | SPD | 3 | x10 | 20 | PD/rPD | 17/9 | EGO Roll: 12- | |
| 13 | REC | 13 | x2 | 0 | ED/rED | 15/7 | PER Roll: 12- | |
| 46 | END | 46 | x.5 | 0 | Movement: Run 6", Swim 2", Jump 8", Teleport 15" | |||
| 46 | STUN | 46 | x1 | 0 | ||||
| Chracteristics Cost: | 149 | Phases: 3, 5, 8, 10, 12 | ||||||
| Points | Powers | End |
| 50 | 50 Pt Multipower | |
| u-3 | 3d6 RKA; Requires a component (-½) | 4 |
| u-3 | 3d6 HKA: Requires a component (-½) | 4 |
| u-5 | 15" Teleportation; x4 Range, x4 Mass | 3 |
| 16 | N-Ray Vision: Can't see through Energy/Radiation Fields; Full Phase to Start (-½) | |
| 5 | Telescopic Sight: Full Phase to Start (-½) | |
| 8 | 9 PD/7 ED Damage Resistance | |
| 3 | Ambidexterity | |
| 5 | Money (Well Off) | |
| 3 | Linguist | |
| 6 | Languages with Native Accent & Literacy: German, Greek | |
| 8 | Languages Completely Fluent w/Accent & Literacy: Spanish, French, Russian, Mandarin | |
| 3 | Languages Fluent Conversation & Literacy: Swedish, Japanese, Italian | |
| 15 | Acrobatics 13-; Acting 12-; Mimcry 14- | |
| 9 | Oratory 12-; Tactics 12-; Sleight of Hand 13- | |
| 13 | Professional Skills: Juggler 13-; Translator 14-; Stage Magician 14- | |
| 4 | Weapon Familiarities: Common Melee & Missile Weapons | |
| 8 | 1 Level with all combat | |
| 4 | Martial Strike (OCV +0, DCV +2, 10d6) | |
| 4 | Martial Escape (OCV +0, DCV +0, STR 55) | |
| 4 | Martial Dodge (OCV --, DCV +5) | |
| 5 | Offensive Strike (OCV -2, DCV +1, 12d6) | |
| 5 | Defensive Strike (OCV +1, DCV +3, 8d6) | |
| 191 | Skills & Powers Cost | |
| 100+ | Disadvantages |
| 5 | DNPC: Jackie Carter 8- (Useful Skills) |
| 20 | Hunted by Affrighter 11- (More Powerful) |
| 20 | Hunted by Bloodletter 11- (More Powerful) |
| 15 | Hunted by Genocide 8- (More Powerful) |
| 20 | Pscyh. Lim: Overconfident (Very Common, Strong) |
| 20 | Pscyh. Lim: Fear of breaking things - like people (Very Common, Strong) |
| 15 | Phys. Lim: Detects as a Blood (All the time, Slightly) |
| 10 | Reputation: Top Hollywood Voice Man 11- |
| 5 | Reputation: Superhero 8- |
| 15 | Secret Identity: Samual Carstairs |
| 13 | Watched by Blade & Bryn 14- (More Powerful, Non-Combat Influence, Limited Area) |
| 20 | 2x STUN vs Energy KA's (Common) |
| 10 | 2x STUN vs Magic (Uncommon) |
| 188 | Disadvantages Cost |
Designer Notes:
Sabre's Killing Attacks require a receptacle in which to store the destructive energy. Commonly, he uses a sabre and steel marbles, but any object, within reason, could work (GM's call). The object used must be sturdy in construction. The nature of the enegy tends to cause the destruction of fragile objects.