| Value | Characteristic | Base | Cost | Points | Character Cost | |||
| 10/25 | STR | 10 | x1 | 0 | Disadvantages | 133 | 204 | Skills & Powers Cost |
| 23 | DEX | 10 | x3 | 39 | Exp Spent + | 51 | ||
| 10/28 | CON | 10 | x2 | 0 | Base Pts + | 100 | 80 | + Characteristics Cost |
| 11 | BODY | 10 | x2 | 2 | ||||
| 18 | INT | 10 | x1 | 8 | Total Cost = | 284 | 284 | = Total Cost |
| 11 | EGO | 10 | x2 | 2 | Combat: | Skill Rolls: | ||
| 20 | PRE | 10 | x1 | 10 | OCV | 8 | STR Roll: 11/14- | |
| 14 | COM | 10 | x.5 | 2 | DCV | 8 | DEX Roll: 14- | |
| 2/20 | PD | 2 | x1 | 0 | ECV | 4 | CON Roll: 11/15- | |
| 2/20 | ED | 2 | x1 | 0 | Mental Def. | 0 | INT Roll: 13- | |
| 5 | SPD | 3.3 | x10 | 17 | PD/rPD | 20/10 | EGO Roll: 11- | |
| 4 | REC | 4 | x2 | 0 | ED/rED | 20/10 | PER Roll: 13- | |
| 20/30 | END | 20 | x.5 | 0 | Movement: Run 6", Swim 2", Jump 2", Flight 15" | |||
| 21/38 | STUN | 21 | x1 | 0 | ||||
| Chracteristics Cost: | 80 | Phases: 3, 5, 8, 10, 12 | ||||||
| Points | Powers | End |
| 121 | Battlesuit; OIF: -.5 | |
| (25) | +15 STR, +18 CON (Doesn't Add to Figured) -.5 | 2 |
| (24) | +18 PD/+18 ED | |
| (14) | +10 END, +17 STUN | |
| (7) | Damage Resistance 10PD/10ED | |
| (10) | Active Sonar | |
| (35) | 15" Flight; x4 Non-Combat; 0 End: +.5 | 0 |
| (6) | +3 level with All Ranged Attacks | |
| 47 | Multipower (75-pt reserve) Sonic Powers; OAF: -1; Personal Immunity: +.25 | |
| u-3 | 6d6 Energy Blast: NND (LS vs Vacuum, Sonic Powers, Hard Ear Covering) +1; Half End: +.25; | 3 |
| u-4 | 14d6 Energy Blast; 12 Charges: -.25 | |
| u-4 | 10d6 Energy Blast; Area Effect Cone: +1; 8 Charges: -.5 | |
| u-3 | 10d6 Energy Blast; Explosion: +.5; 4 Charges: -1 | |
| 3 | Aerobatics 14- | |
| 3 | Breakfall 14- | |
| 3 | Science: Aeronautics 13- | |
| 2 | Science: Electrical Engineering 11- | |
| 8 | +1 level with All Combat | |
| 3 | +1 level with Multipower | |
| 204 | Skills & Powers Cost | |
| 100+ | Disadvantages |
| 15 | Hunted by VIPER 8- (More Powerful) |
| 20 | Psych Lim: Code vs Killing (Common, Total) |
| 15 | Psych Lim: Overly Protective of Battlesuit (Common, Strong) |
| 20 | Psych Lim: Protective of Innocents (Common, Total) |
| 5 | Reputation: Great-Grand Niece of the Original American Eagle 8- |
| 15 | Secret Identity: Lisa Horton |
| 20 | Vulnerability: vs Poison & Gas Attacks; x2 STUN (Common) |
| 10 | Watched by American Eagle 14- (As Powerful, Non-Combat Influence) |
| 13 | Watched by PRIMUS 14- (More Powerful, Non-Combat Influence) |
| 133 | Disadvantages Cost |
As noted in her Bio, Mockingbird is a normal woman whose powers come from her battlesuit. Her sonic powers are generated by the carapace she wears on her shoulders.