| Value | Characteristic | Base | Cost | Points | Character Cost | |||
| 8 | STR | 10 | x1 | -2 | Disadvantages | 180 | 191 | Skills & Powers Cost |
| 21 | DEX | 10 | x3 | 33 | Exp Spent + | 90 | ||
| 25 | CON | 10 | x2 | 30 | Base Pts + | 100 | 179 | + Characteristics Cost |
| 10 | BODY | 10 | x2 | 0 | ||||
| 20 | INT | 10 | x1 | 10 | Total Cost = | 370 | 370 | = Total Cost |
| 27 | EGO | 10 | x2 | 34 | Combat: | Skill Rolls: | ||
| 15 | PRE | 10 | x1 | 5 | OCV | 7 | STR Roll: 11- | |
| 28 | COM | 10 | x.5 | 14 | DCV | 7 | DEX Roll: 13- | |
| 10 | PD | 2 | x1 | 8 | ECV | 9 | CON Roll: 14- | |
| 8 | ED | 5 | x1 | 3 | Mental Def | 21 | INT Roll: 13- | |
| 6 | SPD | 3.1 | x10 | 29 | PD/rPD | 25/15 | EGO Roll: 14- | |
| 10 | REC | 7 | x2 | 6 | ED/rED | 23/15 | PER Roll: 13- | |
| 66 | END | 50 | x.5 | 8 | Movement: Run 6", Swim 2", Jump 2, Fly 15"" | |||
| 33 | STUN | 27 | x1 | 6 | ||||
| Chracteristics Cost: | 179 | Phases: 2, 4, 6, 8, 10, 12 | ||||||
| Points | Powers | End |
| 60 | 60 pt Mulitpower: Mental Powers | |
| u-6 | 3d6 RKA: Half END (+½) | 2 |
| u-5 | 30 STR Telekinesis, Fine Manipulation | 5 |
| u-6 | 6d6 Ego Attack | 6 |
| m-11 | 9d6 Mind Scan, +5 Attack Roll Bonus | 5 |
| 15 | 15 pt Multipower: Mental Powers | |
| a-15 | 15 PD/15 ED Force Field | 3 |
| b-15 | 15" Flight | 3 |
| c-22 | 6d6 Telepathy; Half END (+½) | 1 |
| 16 | 21 Pt. Mental Defense | |
| 3 | Mental Awareness | |
| 5 | 1 Level with Mental Powers | |
| 12 | Conversation 12-; Persuasion 12-; Seduction 12-; Streetwise 12- | |
| 191 | Skills & Powers Cost | |
| 100+ | Disadvantages |
| 20 | Hunted by GENOCIDE 11- (More Powerful) |
| 20 | Hunted by PRIMUS 8- (More Powerful, Non-Combat Influence) |
| 20 | Hunted by PSI 11- (More Powerful) |
| 15 | Phys. Lim: Detects as a Mutant (All the time, Slightly) |
| 15 | Psych. Lim: Blindly follows orders (Common, Strong) |
| 15 | Psych. Lim: Fear of being captured by PSI (Uncommon, Total) |
| 15 | Psych. Lim: Hates Female Heroes (Common, Strong) |
| 15 | Psych. Lim: Will do just about anything for money (Common, Strong) |
| 10 | Reputation: Psionic Villain 11- |
| 15 | Secret Identity: Stacy Turner |
| 10 | 2d6 Unluck |
| 10 | x1½ STUN vs Blunt Objects |
| 180 | Disadvantages Cost |
As noted on the Bio page, this version of Mind Slayer exists somewhere between her original write-up in Enemies, but before her re-capture and re-training by PSI in Mind Games. This version bridges those two other versions, with some tweaking due to the specifics of our campaign. Mind Slayer has killed before, but doesn't go out of her way to do so. She's not as blood thirsty as her Mind Games version, at least not yet. Mind Slayer's hatred of heroines stems from her encounters with several Chicago-based heroines. She had yet to encounter Nightingale, as Mind Slayer has consciously avoiding being in the same area. Stacy has no idea how she would react to her old friend. Or how Nightingale would react to her. Part of her PSI conditioning has made Mind Slayer very obedient in following orders. Having been on the run for years now, Mind Slayer has virtually no pride left when it comes to making money. Her survival, freedom, and ability to live in comfort are paramount to anything else. Mind Slayer hopes that being a part of Terror Unlimited will be the start of new and better things for her.