| Value | Characteristic | Base | Cost | Points | Character Cost | |||
| 60/70 | STR | 10 | x1 | 50 | Disadvantages | 190 | 150 | Skills & Powers Cost |
| 17 | DEX | 10 | x3 | 21 | Exp Spent + | 110 | ||
| 35 | CON | 10 | x2 | 50 | Base Pts + | 100 | 250 | + Characteristics Cost |
| 23 | BODY | 10 | x2 | 26 | ||||
| 18 | INT | 10 | x1 | 8 | Total Cost = | 400 | 400 | = Total Cost |
| 18 | EGO | 10 | x2 | 16 | Combat: | Skill Rolls: | ||
| 25 | PRE | 10 | x1 | 15 | OCV | 6 | STR Roll: 23- | |
| 10 | COM | 10 | x.5 | 0 | DCV | 6 | DEX Roll: 12- | |
| 33/35 | PD | 12 | x1 | 21 | ECV | 6 | CON Roll: 16- | |
| 27/29 | ED | 7 | x1 | 20 | Mental Def | 9 | INT Roll: 13- | |
| 5 | SPD | 2.7 | x10 | 23 | PD/rPD | 35/25 | EGO Roll: 13- | |
| 19 | REC | 19 | x2 | 0 | ED/rED | 29/25 | PER Roll: 13- | |
| 70 | END | 70 | x.5 | 0 | Movement: Run 9", Swim 2", Jump 14" | |||
| 71 | STUN | 71 | x1 | 0 | ||||
| Chracteristics Cost: | 250 | Phases: 3, 5, 8, 10, 12 | ||||||
| Points | Powers | End |
| 13 | 2 Levels Density Increase: +2 PD/ED, +10 STR, -2" KB: Always On (-½); 0 END Persistent (+1) | 0 |
| 31 | 25 PD/25 ED Damage Resistance; Hardened (+¼) | |
| 5 | -5 Lack of Weakness | |
| 6 | Life Support: High Pressure/Vacuum, Intense Heat/Cold | |
| 10 | 9 pt Mental Defense, 5 pt Power Defense | |
| 6 | +3" Running | 2 |
| 10 | -5" Knockback Resistance (-7" Total) | |
| 2 | Contact at NASA 11- (Normal Usefulness) | |
| 8 | 4 levels with Jab | |
| 16 | 2 levels with all combat | |
| 12 | Combat Piloting 15-; Paramedic 13- | |
| 6 | Systems Operation 13-, Survival 11- | |
| 3 | Transport Familarities: Air Vehicles, Small Spaceships | |
| 5 | Money (Well Off) | |
| 17 | Boxing Package: | |
| (5) | Jab (OCV +1, DVC +3, 14d6) | |
| (5) | Hook (OCV -2, DVC +1, 18d6) | |
| (4) | Block (OCV +2, DVC +2) | |
| (3) | Clinch (OCV -1, DVC -1, 80 STR) | |
| 150 | Skills & Powers Cost | |
| 100+ | Disadvantages |
| 10 | Accidental Change when exposed to radiation 11- |
| 15 | Distinctive Feature: Metallic Skin (Concealable, Noticed & Major Reaction) |
| 10 | Hunted by the Arrowhead 8- (As Powerful) |
| 10 | Hunted by Power Crusher 8- (As Powerful) |
| 10 | Hunted by Grond 8- (As Powerful) |
| 25 | Hunted by VIPER 8- (More Powerful, Non-Combat Influence) |
| 15 | Psych. Lim: Code vs Killing (Common, Strong) |
| 20 | Psych. Lim: Considers self to be a monster (Very Common, Strong) |
| 15 | Psych. Lim: Protective of Innocents (Common, Strong) |
| 15 | Psych. Lim: Likes A Good Fight (Common, Strong) |
| 10 | Public Identity: Tyrone 'TK' Armbuster |
| 15 | Reputation: Metallic Hero 14- |
| 10 | Reputation: Former NASA Astronaut 11- |
| 10 | Vulnerability: 1½ STUN & BODY vs Acid Based Attacks (Uncommon) |
| 190 | Disadvantages Cost |
Designer Notes:
Dreadnought is a straight forward brick.