| Value | Characteristic | Base | Cost | Points | Character Cost | |||
| 10/30 | STR | 10 | x1 | 5 | Disadvantages | 150 | 196 | Skills & Powers Cost |
| 30 | DEX | 10 | x3 | 60 | Exp Spent + | 62 | ||
| 13/18 | CON | 10 | x2 | 6 | Base Pts + | 100 | 115 | + Characteristics Cost |
| 10/13 | BODY | 10 | x2 | 0 | ||||
| 13 | INT | 10 | x1 | 3 | Total Cost = | 311 | 311 | = Total Cost |
| 15 | EGO | 10 | x2 | 10 | Combat: | Skill Rolls: | ||
| 10/30 | PRE | 10 | x1 | 0 | OCV | 10 | STR Roll: 12/15- | |
| 10 | COM | 10 | x.5 | 0 | DCV | 10 | DEX Roll: 15- | |
| 8 | PD | 3 | x1 | 2 | ECV | 5 | CON Roll: 12/13- | |
| 6 | ED | 3 | x1 | 2 | Mental Defense | 8 | INT Roll: 12- | |
| 5 | SPD | 4 | x10 | 10 | PD/rPD | 20/12 | EGO Roll: 12- | |
| 10 | REC | 6 | x2 | 0 | ED/rED | 18/12 | PER Roll: 12- | |
| 50 | END | 26 | x.5 | 7 | Movement: Run 6", Swim 2", Jump 6", Fly 20" | |||
| 52 | STUN | 25 | x1 | 15 | ||||
| Chracteristics Cost: | 115 | Phases: 3, 5, 8, 10, 12 | ||||||
| Points | Powers | End |
| 79 | Battlesuit, OIF (-.5) | |
| (24) | +5 CON; +3 BODY; +20 PRE | |
| (24) | 12 PD/12 ED Armor | |
| (9) | Life Support: High Pressure/Vacuum, Self-Contained Breathing | |
| (6) | Lack of Weakness (-5); Mental Defense (8 pts) | |
| (6) | Ultraviolet Vision; Enhanced Perception, +2 Sight | |
| (10) | END Reserve (50 END/10 REC/Turn) for Flight Only | |
| 27 | Multipower: Battlesuit OIF (-.5) | |
| u-2 | +20 STR, Zero End (+.5) | |
| u-1 | 4d6 Flash (Normal Sight), 4 Charges (-1), No Range (-.5) | |
| u-3 | Missile Deflection (All Ranged Attacks, At Attacker, OCV 10) | |
| m-5 | 20" Flight | 4 |
| 9 | Acrobatics 15-; Breakfall 15-; Streetwise 15- | |
| 10 | Find Weakness 11- (Offensive Strike) | |
| 16 | +4 DC for Martial Arts | |
| 3 | Basic Strike (OCV +1, DCV 0, 12d6) | |
| 5 | Defensive Block (OCV +1, DCV +3) | |
| 5 | Defensive Strike (OCV +1, DCV +3, 10d6) | |
| 4 | Killing Strike (OCV -2, DCV 0, 2.5d6) | |
| 4 | Martial Disarm (OCV -1, DCV +1) | |
| 4 | Martial Dodge (OCV --, DCV +5) | |
| 4 | Martial Escape (OCV +0, DCV 0, STR 65) | |
| 3 | Martial Grab (OCV -1, DCV -1, STR 60) | |
| 4 | Martial Strike (OCV +0, DCV +2, 12d6) | |
| 3 | Martial Throw (OCV +0, DCV +1, 10d6+V/5) | |
| 5 | Offensive Strike (OCV -2, DCV +1, 14d6) | |
| 196 | Skills & Powers Cost | |
| 100+ | Disadvantages |
| 15 | Distinctive Features: Terrorifying Armor (Concealable, Notice, Major Reaction) |
| 20 | Hunted by UNTIL 8- (More, NCI) |
| 20 | Psych. Lim: Sadistic (VC,S) |
| 20 | Psych. Lim: Believes she is a Demoness (VC,S) |
| 15 | Psych. Lim: Casual Killer (C,S) |
| 15 | Reputation: Sadistic Mercenary 11- (Extreme) |
| 15 | Secret Identity: Francis Rothchild |
| 33 | Susceptibility to Sunlight, 3d6 STUN/Phase (Very Common) |
| 165 | Disadvantages Cost |
Daigon's armor enhances her natural strength and toughness. It also allows her to fly and survive harsh environments. In addition, it protects her from being damaged by sunlight. The Flash attack has no range and emanates from the armor's eyes. Typically, Daigon uses this to blind a foe, allowing her to further pummel them.