Name: Sea Guard/Prince Tak'errik

Val	Char	Cost
30	STR	20
24	DEX	42
23	CON	26
14	BODY	8
18	INT	8
18	EGO	16
18	PRE	8
20	COM	5
10	PD	4
10	ED	5
5	SPD	16
11	REC	0
46	END	0
41	STUN	0

Characteristic Rolls: STR: 15-, DEX: 14-, CON: 14-, INT: 13-, EGO: 13-, PER: 13-
Run: 6", Swim: 2/37", Jump: 6", Lift: 1600kg

Cost	Powers	END/Roll
20	Elemental Control: Ring Of The Water Elemental (30-pt reserve); Special Effect: Water; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal
!a-20	9d6 Energy Blast: Fist Of The Elemental; Range: 280; Versus: PD; Special Effect: Water; Reduced END: Half, +¼; Special Effect: Water; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal	2
!b-20	Force Wall: Wall Of Water (11 PD/8 ED); Range: 295; Width: 12", +0; Special Effect: Water; Reduced END: Half, +¼; Special Effect: Water; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal	2
c-20	Telekinesis: Hand Of The Elemental (STR 35); Range: 325; Manipulation: Coarse, +0; Affects All Parts: -¼; Special Effect: Water; Reduced END: Half, +¼; Special Effect: Water; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal	2
d-20	Swimming: Spirit Of The Elemental (+20", 37", NC: 704"); Non-Combat Multiplier: ×32, +20; Non-Combat (MPH): 1,190; Special Effect: Water; Reduced END: Zero, +½; Special Effect: Water; OIF: -½; Focus Breakability: Unbreakable; Focus Applicability: Personal	0

11	Life Support
(3)	Life Support: High Pressure/Vacuum
(3)	Life Support: Intense Heat/Cold
(5)	Breathe in Unusual Environment

20	Swimming (+15", 37", NC: 68"); Non-Combat Multiplier: ×4, +5; Non-Combat (MPH): 112	3
5	Ultraviolet Vision
3	Underwater Movement

Cost	Skills, Talents, Perks	Roll
4	English (Native Accent); Literacy: Standard, 0
3	Well-Connected
7	High Society	15-
3	Area Knowledge: Atlantic Ocean	13-
3	Bureaucratics	13-
3	Criminology	13-
3	Deduction	13-
3	Concealment	13-
3	Navigation	11-
3	Tactics	13-
3	Stealth	14-
3	Riding	14-
3	Shadowing	11-
1	Computer Programming	8-
1	Systems Operation	8-
5	Transport Familiarities
(2)	Riding Animals
(2)	Water Vehicles
(1)	Helicopters
6	+2 level w/With Ring

100+	Disadvantages
20	Vulnerability: Heat Attacks (2× STUN); Attack: Common, +10
20	Psych. Lim.: Protector Of The Sea (Common, Total)
15	Psych. Lim.: Code Vs. Killing (Common, Strong)
15	Psych. Lim.: Hunts Koriel (Common, Strong)
10	Distinctive Features: Gills And Webbed Fingers; Concealability: Easily, 5; Reaction: Always noticed & major reaction, +5
5	DNPC: Princess Tak'narrina (Slightly Less Powerful, 11-); Skills: Useful, -5
10	Watched: By Elemental Church (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Mild, -5
10	Watched: By Coast Guard (11-); Capabilities: More Powerful, 15; Non-combat Influence: Extensive, +5; Geographical Area: Unlimited, -0; Actions: Only Watching, ×½; Punishment: Mild, -5
15	Hunted: Koriel (11-); Capabilities: As Powerful, 10; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15	Hunted: Sea Lords (8-); Capabilities: More Powerful, 15; Non-combat Influence: None, +0; Geographical Area: Unlimited, -0; Actions: Hunting, ×1; Punishment: Harsh, 0
15	Secret Identity: Prince Tak'errik, Prince Of Atlantis
10	Other: Public ID In Atlantis
95	Other: Hero Bonus

OCV: 8; DCV: 8; ECV: 6; Mental Def.: 0; Phases: 3, 5, 8, 10, 12
PD/rPD: 10/0; ED/rED: 10/0

Costs:	Char.:	158	Disad.:	255
	Powers:	+ 196	Base:	+ 100
	Total:	= 354	Total:	= 355